MOK alpha 2 released

Hi folks,

the next alpha version of MOK is released. If you installed MOK before it should automatically update shortly. If you did not install it before, feel free to download it here:

And as always, Feedback is very welcome, here is a short form to capture your thoughts about MOK:

Aaand if you played MOK before, here is a list of all things that changed since last time:

– Improved ship controls (tap above ship possible)
– Added “Exit” button to start menu
– Added “Credits” button and page to start menu
– Added “Menu” button to world map
– Added sound to all buttons
– Added background music to each level
– Arrow to show direction to next dude
– Ship can break now even from level 1
– Ship starts to smoke before it breaks
– The mechanic will repair your ship – even faster with a wrench
– Removed SOOMLA package
– Added Unity Ads
– Added Unity Analytics
– Added Unity In-App Purchases
– Added Unity Crashreports
– Positioning all dudes correctly to the floor
– Improved 2D collider detection for all levels
– Adjusted maximum achievable scores for all level
– Ship crashed when time runs out

Happy MOKking everyone!




How to build a very simple health bar in Unity

  1. Add a new UI > Image  to your project
  2. Pick an existing sprite for the new imagepick-sprite
  3. Set Image Type = Filled and Fill Method Horizontal
  4. Moving the Fill Amount slider gives a preview on how the progress bar will work
  5. Now all we have to do is to set the Fill Amount value in code to whatever we like
    GetComponent<Image>().fillAmount = myHealthValue;

Done! 🙂

MOK alpha released

Hi folks,

long time no see, right? Was a busy time lately but we finally were able to release a new alpha for MOK. Everyone is more than welcome to give MOK a try! All you need is an Android phone…


Get the alpha version on Google play:


And please submit feedback here (we love feedback!):

MOK alpha feedback form


This alpha version (0.6) contains the first world, a total of 9 levels, 5 friends to pick up and a timer and friend counter. No music or decent sound yet and everything still a bit work in progress – don’t forget, it’s an alpha 🙂

The first world is supposed to be easy (one should learn how to fly) but we challenge you to get 3 stars in each level… The next world (not included in this alpha) will be harder and you will be able to actually crash your ship – and more. Stay tuned!


Thanks everyone for testing MOK!